AI Insights · Timothy · April 2023
Top 5 Otome Games on Android in Europe Q1 2023
Discover the performance trends of the top 5 Otome games on Android in Europe during Q1 2023, including weekly downloads, revenue, and active users.
In the first quarter of 2023, Otome games on the Android platform in Europe showed varied performance trends across weekly downloads, revenue, and active users. Here’s a detailed look at the top 5 Otome games based on data from Sensor Tower.
Obey Me! Anime Otome Sim Game experienced fluctuations in weekly revenue, peaking at approximately $23K at the end of December and then witnessing a decline to around $7.2K by early March. Weekly downloads saw a significant rise mid-quarter, reaching 7.9K in early February, before tapering off to around 4.4K by the end of March. Weekly active users steadily increased from about 35K at the end of December to approximately 44K in early February, before settling at around 39K by the end of March.
Tears of Themis showed a noticeable spike in weekly revenue, peaking at around $21.8K in early January, followed by a gradual decline, ending at approximately $8.6K by the end of March. Weekly downloads, though initially low, peaked at 2.2K in late January. Active users hovered around 5.3K at the end of December and saw a slight decrease to about 4.3K by the end of March.
My Candy Love: Otome Sim Game maintained a relatively stable weekly revenue, averaging around $5K throughout the quarter. Weekly downloads remained consistent, averaging around 1.3K. Active users were steady, starting at about 24.7K at the end of December and ending at approximately 20.3K by the end of March.
Is it Love? Stories - Roleplay saw stable weekly revenue, averaging around $4.8K to $6.2K throughout the quarter. However, weekly downloads were minimal, with no significant data reported during the period.
Ensemble Stars Music demonstrated varied performance in weekly revenue, peaking at about $9.9K in mid-January and then declining to approximately $1.7K by early March. Weekly downloads saw an initial peak at around 6.4K in mid-January, with a subsequent drop to around 2.3K by early February, before rising again to about 4.8K by mid-March. Active users started at around 15.4K at the end of December, peaking at approximately 16.3K in mid-January, and stabilizing at around 13.5K by the end of March.
These insights highlight the dynamic nature of the Otome game market on Android in Europe during Q1 2023. For more detailed insights and data, visit Sensor Tower.